
The third game in the series, Metal Gear Solid for the PlayStation, marked a transition to 3D graphics and gained the series international fame. Several sequels have been released for multiple consoles, which have expanded the original game's plot, adding characters opposing and supporting Snake, while there have also been a few prequels exploring the origins of Metal Gear and recurring characters. The player often takes control of a special forces operative (usually Solid Snake or Big Boss), who is assigned the task of finding the titular superweapon " Metal Gear", a bipedal walking tank with the ability to launch nuclear weapons. Developed and published by Konami, the first game, Metal Gear, was released in 1987 for MSX home computers. The overall warm response to the shipping game shows that you didn't lose too much of the core experience, but it's all too tempting to wonder what might have emerged if Konami had more patience.Metal Gear ( Japanese: メタルギア, Hepburn: Metaru Gia) is a series of stealth games created by Hideo Kojima.
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It hints that the publisher wanted to get MGSV (and its relationship with Kojima) finished as quickly as possible, even if it involved making some big sacrifices. However, the sheer scope of what was cut, combined with Konami's attempt to divest itself of Metal Gear creator Hideo Kojima, doesn't exactly paint a pretty picture.

It's not shocking that there's missing content - studios frequently cut material from games, whether it's to make looming ship dates or simply to scrap elements that didn't pan out. It's not clear exactly how much is missing, but the released game's abrupt end hints that the third section was going to bring the story to a proper conclusion. Players on the Facepunch forums have discovered files in the PC version of MGSV which show that the title was supposed to have not only more prominent characters (such as The Boss), but an entire third chapter. However, there's now evidence suggesting that the original plan was for a much larger, more substantial game.

While there's a lot to do, it's light on story - a sharp contrast with earlier Metal Gear games, which are notorious for their epic-length cutscenes. Many will tell you that Metal Gear Solid V: The Phantom Pain comes across as rushed at times.
